[Gear VR] Release for distribution build fails
I haven't built for distribution since 4.13 (and back then it worked just fine)
Finally today I wanted to build my first alpha build for Oculus Home and ... it failed. Some Oculus lib is missing apparently (I've never seen this issue before). Here is output log:
EDIT: Tried with 4.16 - same issue: https://pastebin.com/1UasbpPk
Namely yet again someone forgot to include oculus stuff into UE4:
UATHelper: Packaging (Android (ETC2)): [javac] Z:\src\com\epicgames\ue4\GameActivity.java:705: error: package com.oculus.svclib does not exist
I was able to resolve the issue by commenting out a small block in GearVR_APL.xml in ..\Epic Games\UE_4.16\Engine\Plugins\Runtime\GearVR\Source\GearVR\
Since I use manual entitlement check using respective BP node, I figured that won't hurt anyway.
Ideally this should have been fixed by Oculus/Epic a few revisions back. Hopefully either next hotfix or 4.17 will have this issue fixed.
answered Jun 02 '17 at 09:08 PM
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