Materials are black on 4.14+
I am attempting to upgrade my project, but I can't get it past 4.13 without most materials on my meshes turning black (or transparent?). I have tried 4.14.3 and 4.15.2.
I am willing to provide a download link for the project to Epic Staff to debug if that helps!
Here's what it looks like in versions
And here is what it looks like in versions >= 4.14 (note that some materials survive, but most are black)
asked May 10 '17 at 01:36 AM in Rendering
Did you tried to rebuild lightning?
In 4.15 it uses additional _BuildData map to store lightning information.
If editor not find this asset for your map, everything that lit statically will be black
answered May 10 '17 at 02:58 PM
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