Light Propagation Volume does nothing in 4.15.2
I've followed multiple guides (most of which all give the same steps) to set up light propagation volumes. I've done this both in my project as well as a brand new fresh project. Above is a test scene with all of the LPV steps completed and the LPV visualization turned on. No settings (Intensity, et al) make any difference. Setting the SkyLight to movable makes all shadows pitch black. No light is bouncing.
Are light propagation volumes broken in 4.15? Am I doing something totally wrong? Any help is appreciated!
asked May 10 '17 at 05:14 AM in Rendering
It works fine for me.
There is one problem that to enable it you need to add r.LightPropagationVolume = 1 to ConsoleVariables.ini in engine folder. But sometimes it removed from that ini, maybe by editor or I don't know.
I tried to add this file into project config folder but that didn't work.
answered May 10 '17 at 12:19 PM
Nevermind, I'm an idiot. I have duplicate UE4 folders in completely different places. Thanks for the help regardless!
answered May 10 '17 at 09:15 PM
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