How can I set Static Mesh to (None) with c++?
I have tried it many ways, but nothing seems to work. Here's the example from the editor, so I'm guessing it's clearly possible.
SetStaticMesh() works for Setting up the meshes haha, but is there a way to do this?
And then finally to get a thing i want, looks like this :
I really want to do this through code, any ideas? I think I've tried anything, but i still can't set it to "None" like i want. Thanks in advance to anyone willing to solve this mystery to me :D
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