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Curious behaviour with character mesh rotation.

alt text alt text

So my issue is that I have rotated my mesh to face the front of the character as noted by the by vector in the character editor. when I save and finish the mesh is not rotated in the world editor as seen with the blue vector. In game I am looking through my shoulder. why is this?

Product Version: UE 4.15
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asked May 11 '17 at 05:59 AM in Using UE4

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the.3null.4player.6.13.3.10.
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Ialt text Figured it out the rotation is hidden in a menu in the map editor under details lol. Though its kinda weird that the rotation in the editor view port doesn't work.

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answered May 12 '17 at 12:19 AM

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