How do I apply "Blending modes" to UI objects?
I'd like to achieve something like this:
The black info box would multiply with everything underneath so its nice and readable, and be semi transparent. Just like "multiply" in photoshop. Fairly straightforward I think, just haven't done anything like it, a nudge in the right direction would be awesome! Search has come up empty because I'm not sure what terms to search.
asked May 11 '17 at 12:34 PM in Using UE4
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