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Dual monitor with two different cameras in-game

I'm trying to figure out how to make a game that uses a second monitor, and provide a different view in each monitor (uses different cameras placed in the same map/level). Really is so one would be the 'playable monitor' and the other a sort of 'spectator' mode. Is it feasible with blueprints?

Product Version: UE 4.15
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asked May 11 '17 at 02:07 PM in Blueprint Scripting

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Erik 256
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I think it possible only if to run 2 clients in local pc with dedicated server. And use different logic for 1st and 2nd players.

Try to run game with this settings

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answered May 11 '17 at 02:32 PM

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avatar image Erik 256 May 11 '17 at 02:50 PM

That seems straight forward enough for previewing, thanks! Am I right in assuming this will only work for in-editor previewing? Is there a way to run a dedicated server also in the packaged version? I will be showcasing this at an event, so would rather not run it in-editor.

avatar image redbox May 11 '17 at 03:03 PM
avatar image redbox May 11 '17 at 03:19 PM

This is what I found. Maybe there is some more information on forums

avatar image Erik 256 May 11 '17 at 05:26 PM

Thanks! It seems like it should work. Won't have enough of the game in to test it properly until some weeks from now, but it should work.

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