Material Instances Losing Parameter Values
Right, so I made a master material with a TextureSampleParameter2D node so I can change the texture as I have a lot of similar materials in the scene. The problem is the material instances are going back to the parent texture after I re-open the project... The parameter value is still there and its "ticked" however the material will only see the parent texture. Not sure if I'm missing something silly or?
Any help appreciated!
asked May 11 '17 at 02:48 PM in Bug Reports
Would you happen to have a way for me to reproduce this issue on my end?
I just ran a simple test in a new blank project and did got the issue to occur. Be sure you are saving all of your material instances before closing the editor.
answered May 25 '17 at 09:26 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here