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Warning with PhysicsConstraint

If you have an actor with a physics constraint in your level that don't initially have two valid bodies set, a warning will be thrown. As far as i can tell, there's no way of disabling it. See demo project to recreate the issue. Tested with UE4.16.Preview 3.

https://www.dropbox.com/s/4xrty3nqx5n0trv/4.16.p3%20PhysConstWarn.zip?dl=0

Product Version: UE 4.16 Preview
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asked May 11 '17 at 08:29 PM in Bug Reports

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Jonas_Molgaard
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avatar image originalbadboy Jul 14 '17 at 08:09 AM

Hi,

This issue seems to have reappeared in 4.16.2. Very annoying to see it pop up all the time.

Thank, Richard

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Hey Jonas_Molgaard,

Thanks for your report. I've entered a ticket which you can track using the link below: https://issues.unrealengine.com/issue/UE-45007

Have a great day

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answered May 15 '17 at 02:20 PM

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Sean L ♦♦ STAFF
44.5k 485 144 434

avatar image Jonas_Molgaard May 15 '17 at 05:58 PM

Thanks Sean, i'll keep an eye for it. Have a great day too.

avatar image BakonGuy Jun 07 '17 at 03:21 AM

This issue is affecting my blueprints that create new constraints as well. When my blueprint is spawned it creates constraints for itself before enabling physics on itself, which is causing my console to get spammed with this new warning.

avatar image KennyKyle Feb 09 '18 at 09:36 AM

This is happening in 4.18.3 but i don't have PhysicsConstraint component. Help!

avatar image Sean L ♦♦ STAFF Feb 15 '18 at 12:41 PM

Hey KennyKyle,

If you're still running into issues with this, please submit a new report using the form detailed in the following forum thread:

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Once we get it, we can look into it and determine if we need to get a new bug written up.

Thanks!

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