Morph Target import with fbx BUG

both UE 4.15 and 4.16 have this bug.
While first time import fbx with morph target, morph target won’t appear(4.15.1) or won’t work(4.16), but just click re-import, it works fine.
I think this is a bug.

Hi bluearc,

There was a known issue for this (UE-41383) that should have been fixed in 4.16. Can you send me an fbx file that reproduces this?

There is also a thread for this issue here.

Re-importing doesn’t work for me :frowning: