UE4 spline tool merges too fast. Way to fix this broken tool?
So as you can see in the image provided with this question /\ here or there \/. I understand how to use the spline tool: Place meshes (Walls) to shape a building, but, my mesh is cut off too soon. Is there any way to fix this?
asked May 12 '17 at 09:30 AM in Blueprint Scripting
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