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Getting Cookingerrors(Packaging)

Hi,

Im Getting Packaging errors now for like 1-2 weeks, here are some logs (Filterd word: Error) MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 19.549ms to complete. LoadErrors: New page: Loading map: ThirdPersonExampleMap.umap MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.006ms to complete. UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.09:808][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/Krum3L/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.09:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Krum3L/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.18:989][ 0]LogBlueprint:Error: [Compiler FirstPerson_AnimBP] Error FirstPerson_AnimBP - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/Test1/Content/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.30:170][ 0]LogInit:Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.30:170][ 0]LogInit:Display: LogBlueprint:Error: [Compiler FirstPerson_AnimBP] Error FirstPerson_AnimBP - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source: /Game/Test1/Content/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimB UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.05.12-11.54.30:186][ 0]LogInit:Display: Failure - 1 error(s), 307 warning(s) UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\Krum3L\Documents\Unreal Projects\MyProject\MyProject.uproject; see log C:\Users\Krum3L\AppData\Roaming\Unreal UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) PackagingResults:Error: Error Unknown Cook Failure

For any more Info, ask Anyways, i hope someone can help me.

Product Version: UE 4.15
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asked May 12 '17 at 11:55 AM in Packaging & Deployment

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Krum3L
26 2 6

avatar image Thomas G ♦♦ STAFF May 12 '17 at 04:44 PM

Hello Krum3L,

I have a couple questions about your issue.

  1. Have you deleted your Saved and intermediate folders?

  2. What system are you packing for?

  3. Could you upload the full cook log?

Thanks!

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2 answers: sort voted first

Found it already out, its the Skeleton.

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answered May 13 '17 at 10:54 AM

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Krum3L
26 2 6

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Error FirstPerson_AnimBP - The skeleton asset for this animation Blueprint is missing, so it cannot be compiled! from Source:

Check that the correct skeleton is loaded in?

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answered May 12 '17 at 04:59 PM

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AngrySpartan
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