Hi,
i try to get variable from blueprint to c++. I follow this
[tutorial][1]
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = IPAddresReceive)
int IPAddresReceive1;
then i try to create function that takes parameter from blueprint and call it from there.
UFUNCTION(BlueprintCallable)
void Ip1Text(FString ip1);
But the same problem occurs in both.