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Best approach to detect a sword swing with motion controller

Hi,

I'm trying to make a VR sword game with motion controller. What will be the best approach to detect if the player swing the sword on target or not ? I want player to move his arm completely, with a reasonable force. (not just wrist movement)

any sort of help will be appreciated.

thanks

Product Version: UE 4.15
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asked May 13 '17 at 03:58 AM in VR

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TahaRizvi
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