Do light components work on Mobile?

Hi,

I’m trying to add a torchlight effect to a mining robot and I can’t get the light to show on the mobile previewer or device (Nexus 5)

Are light components unsupported on Mobile?

Cheers

Greg

p.s. I’ve been looking at these and trying to ensure I’ve setup the components to be correct

https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Lighting/index.html

As indicated on that page, only static lights are supported on mobile atm. That means they must be baked into the lightmap and can’t be moved in game. Hopefully we can improve this in the future.

so basically we can’t make games with skelmeshactors on mobile? :expressionless: This should be number 1 priority for you guys on Mobile because you need skel animations to create a good game.