How do you set low gravity for a single physics object?

I know how to set gravity for a pawn, there’s options in the character movement component. But All I can find for a simple blueprint based on a capsule collision component with physics on is to toggle gravity on and off. What am I missing?

linear and angular damping would perhaps get you what you want, its right above enable gravity checkbox in the capsule component.

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For Character Movement you can Set Gravity Scale as well.

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