Pawn is not spawned on Dedicated Server

Hello. I am making a Chess like game with 2 Player Starts in the map. In Singleplayer/Player hosted server, the player start at the right position but on the dedicated server it spawns like this.
Also, I tried 2 clients with "Run on Dedicated Server’ in the editor and it works fine there. :frowning:
Thank you in advance!

EDIT: Changed the title to better fit the issue. I also tried to spawn the pawn On PostLogin event and posses it. I keep getting “Can’t spawn actor from Null class.”

Do your pawn has proper control after bad spawn? I think your pawn may not be spawned, Which spawn collision handler mode you have?

I don’t have control. I am set on “Always Spawn, Ignore collisions”.
I checked the gamemode one more time and it is properly setup (I encounter this problem only on built dedicated server anyway).
Also I did some tests. Choose Player Spawn triggers properly and On post login event works too: http://imgur.com/a/vX7f6

Edit: I was able to replicate this in the editor. And you are right, there is no pawn spawned. http://imgur.com/a/HiqFp

I still didn’t fix the issue. I tried to spawn my pawns on the Post login event but with no luck. (They work in the editor…)

Well…I made some changes…the pawn spawns but it also crashes the server