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Need help detecting enemies

Im trying to create a dome shape arena that the player have to fight inside untill she deafeats all the enemies inside of it. How do i go about doing this. I manged to create a dome to enter but how do i know how many enemies are inside only, i was thinking of using get actor of all class but how do I do that but within a range only ?

Product Version: UE 4.14
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asked May 15 '17 at 12:23 PM in Blueprint Scripting

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make multi trace sphere inside dome, get everything was hit and filter by enemy class

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answered May 16 '17 at 08:49 AM

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avatar image glence May 18 '17 at 12:46 PM

Tks that helped alot ^^

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