Shading Problems with LODs
I am having problems with shading on my LODs.
Lod0 is just fine as in this pic. But when I pull back from the models, light map doesnt seem to like lod1
This is really annoying and I dont know what to do. I am importing them from 3ds max and all are one smoothing group. Tried different smoothing groups but things get even worse.
asked May 15 '17 at 12:26 PM in Using UE4
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