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dlopen failed: cannot locate symbol "rand" referenced by "libUE4.so"

Hi, So I'm making an android game and am just about to test it on my device. But every time I try to play it on my device, it says that my app has stopped. Ive tried getting a log from monitor.bat but i can't seem to open it, so I'm using Android studio's android device manager to get a Logcat. Below I upload the logs and Android settings Thanks

Yudist

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Product Version: UE 4.11
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log.txt (11.2 kB)
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asked May 16 '17 at 01:40 AM in Packaging & Deployment

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HaChicko
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avatar image HaChicko May 18 '17 at 05:03 AM

Anyone..?

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Got it running now. Was stuck on what to do, tried uninstalling and reinstalling the SDKs but that didn't work. So I went on and reinstalled windows. Reinstalled UE4 and the android SDKs, now it's working. A bit over the top maybe, but didn't know why I got the error, and now it's finally working, so that's that I guess.

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answered May 28 '17 at 12:17 AM

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HaChicko
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