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ソニックのバネの台みたいなオブジェクトを作りたい

プレイヤーがバネの台のオブジェクトに乗ると、ジャンプできるオブジェクトを作りたいのですが、 Unreal Engineで表現しようと思うとどうすればいいと思いますか?

3Dのモデルは用意してありボーンは入いっていないのですが、プレイヤーの重さやジャンプの仕方によってバネの強さが変化し台のオブジェクトにも変化があるようにしたいです。

3Dのモデルを動的に変化させて、バネのオブジェクトを作成するために何をすればいいのか教えてください。 よろしくお願いします。

Product Version: UE 4.16 Preview
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asked May 16 '17 at 01:56 AM in Using UE4

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Roxas710
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