How can i read external data and load actor in to the world?
I want to read a text file and load an Actor (Object). The contents of the text file are an array of tokenized integers (RFID chip values). I wonder if there is a way to use C ++ or Blueprint.
asked May 16 '17 at 04:57 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here