AI won't move to all Target Points specified
Hi All -
I've got an AI character moving around by utilizing a navigation mesh, target points, and the "Move to Location" node. One problem....this AI character seems to ONLY pick target points on the RIGHT side of my map (looking at it from a top-down perspective) to navigate to and NEVER the LEFT side of my map.
Here's the scripting within my AI character (which is present in the level when the game starts)...
First, I am storing a reference to all target points in the level:
Off of the target points array "out" pin (blue wire), I extend a wire that goes into this sequence:
So everything technically "works" here. My AI Ghost character DOES move between random target points....I just don't know why he won't traverse to the target points on the LEFT side of my map and am out of ideas.
Some extra info to help assess the issue...
asked May 16 '17 at 04:19 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here