Hit Location of projectile shot at moving target

What I want is that an AI shoots at the player. The Player is moving in that time so the AI needs to aim for another position (Hit location). I am doing that in 2d and with constant velocity
What I have is:
velocity of player
speed of bullet
position of player
position of AI (initial bullet pos)

And I need the position where it will hit (or the angle at witch the projectile will be shot but then I need to change some code)
Can someone help me with that

I think this article should help you :slight_smile:

I looked over it an found it a bit confusing but I will try to use it.
Thank you.