Packaging to Android failed: linker command failed with exit code 1

Hi,

I just created a blank project for mobile/tablet using no starter content. Without adding anything to the project, packaging to Android(ATC) is failing with below error:

UnrealBuildTool: clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

Packaging for windows is working OK, but packaging for Android is always failing.
Below is a screenshot of my SDKConfig

138211-sdkconfig.png

Attached is the output log.[outputLog][2]

Has anyone faced this issue before? Can anyone help?

Fixed:

I removed unreal engine and set it up again from source.

This time instead of using “setup.bat”, I did “setup.bat --all”

It’s working now.

I don’t know if you really need to remove the engine. Perhaps running “setup.bat --all” without removing the engine first would have just added the missing stuff?

hello i dint not get it where to use setup.bat–all like i am not finding it can you help me