Camera switching error?
I have a problem. I set up a static camera to trigger once my character crosses into the trigger volume box. It works dont get me wrong but when i try to leave the trigger volume it stays on that static camera and never goes back to my main camera. I look at the blueprints and it says the item is already a third person character so i don't need to cast it. How do i fix?
asked May 17 '17 at 07:02 PM in Blueprint Scripting
Are you using this?
answered May 17 '17 at 07:15 PM
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