Render to Texture Crashing engine on Play

This bug started in 4.15.2.
Only appears in my home computer, but on various projects (but not always).
On blank project with Volumetric ShaderBits from Ryan Brucks I just load “FluidSimulation_2D” and play.
Crash occurs after few seconds - like there was some infinite loop (at least I experienced similar crashes when I made that mistake).
link text

Hello Gomo,

Looking at your crash log, You are experiencing a crash that has been identified, You can view the issue here:

Please be aware that this issue may not be prioritized or fixed soon.

crash that has been identified
Yay!
this issue may not be prioritized or fixed soon
Oh no! - I saw that it is fixed in 4.16 :slight_smile: