Cannot Disable UCanvasPanel
I'm trying to disable the CanvasPanel, and all its children. Unfortunately nothing seems to work.
From the Canvas C++ code, SetIsEnabled(false) does not work. Looping through all the widgets doesn't seem to work:
When I uncheck the Is Enabled for the CanvasPanel within the editor, and start my game, it works.
What am I doing wrong? Any suggestions?
asked May 19 '17 at 12:19 AM in C++ Programming
The Code you got has a slight error you increasse "x" first basicly skipping the first item Change it to "x++" instead and it will work as you have it.
Alternativly you can do this =) it looks nicer
answered May 19 '17 at 01:22 AM
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