Android data stored in wrong location
UE4 does not save it's data in the program's data folder. Instead it stores it in a folder in the root directory separate from the game.
Should store data in: /Android/data/com.[comany].[project_name]/ Actually stores it in: /UE4Game/[name_of_uproject_file]/
There are many problems with doing this:
This is essentially the same as asking for nearly full admin privileges on windows just to run a game.
The addition of runtime permissions in 4.16 sounds like a step in the right direction. Hopefully it means that you have already fixed this as well but if not it would be an opportune time to fix this since you are already making changes.
This can be resolved by checking the "Use ExternalFilesDir for UE4Game files?" checkbox in your Project Settings under Platforms > Android > APKPackaging.
answered May 22 '17 at 06:49 PM
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