Render Target Skybox Missing Texture Issue
There has been an issue when I had tried to work with my SkyBox background. I followed this tutorial: https://www.youtube.com/watch?v=D6HenZtZje8 and for some reason, the texture for the render capture would turn green when I turn off 'Capture Every Frame'. When I have it on, the texture of the render capture comes back to normal.
I need to turn off 'Capture Every Frame' so that the game will have High FPS, otherwise, it would be very low and not good for my game.
Can anyone help me fix this problem?
Here is the screenshot of my situation:
Thanks in advanced,
asked May 19 '17 at 11:52 AM in Using UE4
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