Problem to create a C++ project
Hey guys, pls i need a fix quickly. I have windows 10 and visual studio 2017 and i'm not sure that i have sdk 8.1 but at VS installer i downloaded and installed windows sdk 8.1. I'm using unreal engine 4.15.2 or 4.16 preview3. when i try to create a c++ project i get this message.
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.15/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 Development Win64 -project="C:/Users/llluc/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -editorrecompile -progress -NoHotReloadFromIDE Performing full C++ include scan (building a new target) Creating makefile for MyProject2 (no existing makefile) @progress push 5% Parsing headers for MyProject2Editor Running UnrealHeaderTool "C:\Users\llluc\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\llluc\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\MyProject2Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for MyProject2Editor in 4.7165035 seconds @progress pop Distributing 9 actions to XGE Fatal Error: Failed to open/create session data Failed to open/create session data: STATUS_ACCESS_DENIED
ERROR: UBT ERROR: Failed to produce item: C:\Users\llluc\Documents\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll Total build time: 30.59 seconds (XGE executor: 0.00 seconds)
Can anybody help me?
asked May 21 '17 at 01:40 PM in Using UE4
Just found the solution - It is searching for server to connect to, for Incredibuild
Add this to your build configuration file to disable the search:
Build configuration file is in: %APPDATA%\Unreal Engine\UnrealBuildTool
answered May 26 '17 at 04:16 AM
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