The HUD won’t show my text that I set up when I call it from another function… Well, I’m not good with words, so here are my blueprints.
You could possibly call it another way. Either with a book or an event dispatcher possibly. That way it’d be in the event graph of the HUD
The event dispatcher thing makes the most sense to me, but one problem is that it’s in read only mode. How do I make it editable? I couldn’t find any options for it.