Widget cuts out midway through right eye on Vive
Widget added to screen is visible in top of left eye but clips out midway through the right eye on the horizontal axis, and near the bottom on the vertical axis.
Create a widget. Set the widget resolution to 2160 wide by 1200 high. Put some stuff in the widget so the clipping is noticeable. A solid color fill will work. Create a player blueprint. Add widget to player screen or player viewport from begin play in player blueprint. Play in VR preview. Observe that the widget does not fill the screen.
asked May 22 '17 at 02:23 PM in Bug Reports
This is working as intended. The intended work flow is to use a widget component to create 3D widgets when dealing with widgets for VR. I have provided documentation below. I hope that this information helps.
Make it a great day
answered May 23 '17 at 02:11 PM
Rudy Q ♦♦ STAFF
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