Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

After updating to 4.2.1 I don't get overlap events for my characters.

I have a sphere component attached to an enemy. When the player character enters the sphere the enemy is supposed to run away.

This had been set up by using the begin overlap event on the sphere and checking to see if the overlapping pawn belonged to the player.

This was working great in 4.0.2, but after updating the project to 4.2.1 I can't get the enemy to fire an overlap event to save my life. It won't fire any overlap events.

Anyone have any ideas?

Product Version: Not Selected
more ▼

asked Jun 24 '14 at 05:31 AM in Blueprint Scripting

avatar image

Jeremy Throckmorton
86 3 8 12

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question