Use Delay function.
Hello, I have a static mesh I’ve added to my character’s blueprint and I’m able to activate its collision using Set Collision Enabled which I activate with a button. However I want it to only enabled for a short time, after which it should disable on its own until I activate it again. How do I do this?
Hello, could you be a little more specific? or should I say, could you explain a little further?
Disable collision → delay (5 sec) → enable collision
The same as you enable it - by set collision enabled
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O ok, I understand I should use that to delay the disabling of the collision, but how do I disable the collision?
Thank you so much, works great, thank you for your time.