Is it possible to load obj files from my computer and parse it using C++
I am trying to parse an obj file in my computer and then render it during gameplay. I created my parser separately. But i don't know how to integrate it in Unreal. Can someone help me in , how to load obj files from my computer and then parse it and render it - all during gameplay.
asked May 23 '17 at 12:28 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here