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Android Mobile texture becomes blurry

Hello From a simple project for mobile and tablet I simply apply a simple material on the floor. In the preview everything is perfect, however when I see it on my tablet or on the emulator (Nox) one notices at the bottom of the scene the texture becomes blurry. I agree that in real life the background is a little blurry, but at this point it would be necessary to wear glasses. You will find enclosed images with my settings. I spent three days trying to reduce this blurring, please help me. Sorry for my English.

Product Version: UE 4.15
Tags:
preview ue 4.15.jpg (177.5 kB)
material.jpg (161.2 kB)
texture.jpg (113.9 kB)
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asked May 23 '17 at 12:48 PM in Rendering

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lucien70
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avatar image lucien70 May 24 '17 at 06:15 AM

Hello there is someone ?

avatar image lucien70 May 24 '17 at 07:25 PM

Hello again Help me please it's very important. I search on google morning and night, I am frustrated. thank you

avatar image MiguelHQ Feb 26 '18 at 03:57 AM

I found a way to solve this with another game but I forgot and can't find the way to solve it, but it was something, so there IS a solution.

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5 answers: sort voted first

Looking on 1st screenshot I think it is simple mipmapping. If you don't want it - set NoMipMaps in that texture options

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answered May 25 '17 at 10:51 AM

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redbox
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Hello RedBox, thank you for taking the time to help me, I was starting to despair, NoMipMaps makes the textures really horrible, this is not at all the ideal solution for me, When I see mobile games such as Hunting era, I am curious to know how it is configured Unreal Engine 4, I do not ask for the moon, I would just like to know if there is a parameter that would allow to repel this blur, to have a little more sharpness in depth.

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answered May 25 '17 at 04:22 PM

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lucien70
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I know that people might be searching for "blurry texture on Android" and while this may not be related to OP's issue, I had an issue with the Substance plugin not working in Android. Disabling the Substance plugin and exporting the textures to use them like other textures worked for my issue.

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answered May 26 '17 at 03:29 PM

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ryanalexmartin
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Go to your project settings, under Engine > Rendering > Default Settings, change your Anti-Aliasing Method to FXAA or None.

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answered Jul 10 '18 at 06:58 PM

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Raptagon Studios
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You can also try changing the texture group for whatever texture looks blurry. I switched my characters texture to the "character" texture group and that helped me.

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answered Mar 02 '19 at 03:22 PM

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patrick58d
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