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SceneCapture2D (render target) output is aliased

This is probably known unofficially but I didn't see this in the issue tracker. SceneCapture2D output is aliased when it should ideally look the same as the normal scene. Because it's not antialiased things like hair look really bad. Meaning it still looks bad at max render target resolution (2k).

Product Version: UE 4.16 Preview
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asked May 23 '17 at 01:10 PM in Rendering

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cyaoeu
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Fixed as of 4.17 using LDR output mode.

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answered Aug 14 '17 at 08:07 PM

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cyaoeu
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avatar image 3DMoss Jan 04 '19 at 05:54 AM

As of 4.21, seems to be not working.

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