When using a “Widget Interaction” component with your camera, looking at a 3D widget will constantly trigger “onMouseEnter” and “onMouseLeave” as long as you are looking at the widget.
I ran through the steps above and I was unable to reproduce this issue on our end. I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
Can you reproduce this issue in a clean blank project (not VR template)?
If so, could you provide any small steps that may have been missed in the original post?
Could you provide screen shots of any settings/blueprints/widgets that may be involved?
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.