straight teleportation arc
Hey Hey :D i want to straighten the teleportation arc of the player pawn and get rid of the range limitation. I saw something similar in altspace vr (a game on the oculus store) and i found it way more responsive :D
I tried changing some values and the tangents etc. but nothing had an effect so i am probably in the wrong blueprint ^^"
Does anyone know where i have to make the changes to see an effect (and eventually achieve the desired effect)
it would be awesome if someone could help! :D
asked May 24 '17 at 09:51 AM in VR
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