Accessed None trying to read property, Can't access my inventory blueprint
I have an input action "Inventory" in my character blueprint.
When I press the "I" button, the Inventory shorcut key, it cannot access the functions (HideInventory, ShowInventory) in my Inventory blueprint. It says access none.
I have a variable InventoryReference in my character blueprint, referencing the Inventory blueprint.
Please help me, it's so frustrating, I've been trying to make my inventory system to work but I cannot seem to overcome such simple problem.
asked May 24 '17 at 10:13 AM in Blueprint Scripting
maybe I don't understand your answer, or I wasn't clear enough. You have a InventoryBp, which u are referencing. But, that reference is null at the start right? You'll need to set it. In inventoryBP -> OnBeginPlay -> get your character ->set the reference (Not at home now can't test it but should work)
answered May 24 '17 at 10:30 AM
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