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Color Blending While Moving

This will most likely be a setting in post-processing but I spent many hours trying to figure it out by trial and error with no luck.

Problem - Thin textures with black border overlay merge into just black overlay and flickering a little. My first thought was motion blur, but turning that off did not help.

TL;DR - Is there setting to make textures look good while moving?

In-game texture while standing still


Texture while moving

alt text

Product Version: UE 4.16
movement0.png (36.8 kB)
movement1.png (45.7 kB)
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asked May 24 '17 at 09:01 PM in Rendering

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avatar image Crispy_Penguin May 24 '17 at 09:03 PM

Forgot to mention I am using 2D sprites from Paper2D

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