Drag and Drop operation not working properly

Hey guys,

unfortunately I cannot Drag and Drop unless I hit my widget on a special spot.
It’s a custom UUserWidget which overrides the NativeOnDragDetected method.

This method works fine and I didnt have any issues with it.

The Drag is only recognized when I hit my Widget in the right corner.

The widget itself derives from UUserWidget and has an Image as a Root in its Widget Tree

It only occurs in this widget. Others can be dragged freely.

Thanks in advance for your answers

Greetings

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any settings/blueprints/widgets that may be involved with this issue?

Hi Rudy
Thanks for your answer.
Unfortunately I don’t know how to reproduce this issue.
Also I don’t have time to reproduce it :confused:
The only thing I can do is to provide more information.

Greetings

Would it be possible to provide a zipped down copy of the project that is having this issue so that I can take a closer look? Could you also include a set of steps to reproduce this issue in the project provided?

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks,