4.16 HTC Vive: Ghost actor doppelgangers
Just converted form 4.15.3 to 4.16.0 and I got a weird visual "defect" in my camera lenses on the VR project I am currently working on ...
The scene is properly loaded and working, but I can see "flatten" doppelgangers of the actors on the scene that are moving horizontally as I turn my head - passing trough both lenses!
Note: Those spheres are actor collision components set to Visible in game for debugging purposes.
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