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Unknown Package Error: Need Urgent Help

I had a problem to make a PACKAGE PACKING since yesterday. Anyone knows what is the error in this code?This is the Output Log Code: LogEditorTransaction: Undo Spawn Play From Here Start LogDesktopPlatform:Warning: Error reading results of folder dialog. LogSavePackage: Save=2620.96ms LogSavePackage: Moving '../../../../../../Users/PCGerard/Desktop/projecte clase/24-5-Leukos(pre-cena)/24-5-Leukos(pre-cena)/Saved/UEDPCNivell1C9AFB674B7191E47047FAA03FA8B8E7.tmp' to '../../../../../../Users/PCGerard/Desktop/projecte clase/24-5-Leukos(pre-cena)/24-5-Leukos(pre-cena)/Saved/Autosaves/Game/Maps/UEDPCNivell.umap' LogSavePackage:Display: Finished SavePackage ../../../../../../Users/PCGerard/Desktop/projecte clase/24-5-Leukos(pre-cena)/24-5-Leukos(pre-cena)/Saved/Autosaves/Game/Maps/UEDPCNivell.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Windows (32-bit)): Running AutomationTool... UATHelper: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/PCGerard/Desktop/projecte clase/24-5-Leukos(pre-cena)/24-5-Leukos(pre-cena)/CustomGravityProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/PCGerard/Desktop/projecte clase/24-5-Leukos(pre-cena)/2 4-5-Leukos(pre-cena)/CustomGravityProject.uproject" -cook -stage -archive -archivedirectory=C:/Users/PCGerard/Desktop/Exe -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -compressed -pak -prereqs -nodebuginfo -targetplatform=Win32 -build -CrashReporter -utf8output UATHelper: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment. UATHelper: Packaging (Windows (32-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject UATHelper: Packaging (Windows (32-bit)): Project.Build: BUILD COMMAND STARTED UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe CustomGravityProject Win32 Development -Project="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" -clean "C:\Users\PCGerard\Desktop\projecte clase\ 24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" -remoteini="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)" -nobuilduht -NoHotReload UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target) UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 1,7687038s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe CustomGravityProject Win32 Development -Project="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" "C:\Users\PCGerard\Desktop\projecte clase\24-5-L eukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" -remoteini="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)" -noxge -generatemanifest -NoHotReload -ignorejunk UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 2,0549658s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe CustomGravityProject Win32 Development -Project="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProj UATHelper: Packaging (Windows (32-bit)): ect.uproject" "C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" -remoteini="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)" -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Creating makefile for CustomGravityProject (no existing makefile) UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file) UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Parsing headers for CustomGravityProject UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" "C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\Intermediate\Build\Win32\CustomGravityProject\Development\CustomGravityP roject.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: LogPluginManager:Error: This project requires the 'Substance' plugin. Install it and try again, or remove it from the project's required plugin list. UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: LogCompile:Error: Failed to initialize the engine (PreInit failed). UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: Error: Failed to generate code for CustomGravityProject - error code: CrashOrAssert (3) UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: UnrealHeaderTool failed for target 'CustomGravityProject' (platform: Win32, module info: C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\Intermediate\Build\Win32\CustomGravityProject\Development\CustomGravityProject.uhtmanifest). UATHelper: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 4,6022493s to run UnrealBuildTool.exe, ExitCode=3 UATHelper: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:3): C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe CustomGravityProject Win32 Development -Project="C:\Users\PCGerard\Desktop\projecte clase\24-5- Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" "C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)\CustomGravityProject.uproject" -remoteini="C:\Users\PCGerard\Desktop\projecte clase\24-5-Leukos(pre-cena)\24-5-Leukos(pre-cena)" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildToo l-2017.05.25-17.40.22.txt' UATHelper: Packaging (Windows (32-bit)): en AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio nary`2 InTargetToManifest) UATHelper: Packaging (Windows (32-bit)): en Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Windows (32-bit)): en BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (32-bit)): en AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (32-bit)): en AutomationTool.Program.Main() UATHelper: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=3 (Error_UnknownCommand) UATHelper: Packaging (Windows (32-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Command

Product Version: UE 4.13
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asked May 25 '17 at 03:44 PM in Packaging & Deployment

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GerardPalau
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