Why does it compile too much shaders?
First of all it's awesome update! Keep it up!
After downloading, I started making prototype. It's for mobiles. And then I needed to deploy. But something gone wrong. TopDownTemplate without Starter Pack, that I modified only with blueprint code. Started compile 5000 shader.
What I did wrong?
asked May 25 '17 at 03:49 PM in Packaging & Deployment
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