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Why does it compile too much shaders?

Hello everyone!

First of all it's awesome update! Keep it up!

After downloading, I started making prototype. It's for mobiles. And then I needed to deploy. But something gone wrong. TopDownTemplate without Starter Pack, that I modified only with blueprint code. Started compile 5000 shader.

What I did wrong?

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Product Version: UE 4.16
wtff.png (14.6 kB)
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asked May 25 '17 at 03:49 PM in Packaging & Deployment

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