How to evoke -NoLoadStartupPackages in the editor

I’m trying to delete an asset with reference dependencies.

The warning prompt suggests running the editor with “-NoLoadStartupPackages” enabled.
There is no documentation , Answerhub or forum threads on how to do this.

Has anyone done this? - Thanks

Gotta love the quick responses sometimes. Probably don’t matter anymore for you considering its been almost a year but this might help someone else.

You have to call it from inside the Command Prompt on Windows. It will be in Program Files/Epic Games/4.xx folder. You have to type the following at the command prompt: UE4Editor.exe -NoLoadStartupPackages and that should do the trick. If there is an easier way using shortcuts and the like I do not know it. I think I tried using shortcuts once but when it didn’t work right away I just used Command and did it the “old fashioned way”.

I’m using multiple UE’s, so it is not ideal to go through the command prompt (as I don’t know their individual names). The usual way to do this, using a shortcut, is to rmb the shortcut>input “-NoLoadStartupPackages” after the target line. Make sure to select “apply”, or else the parameter doesn’t get saved to the shortcut when the pop-up window is closed. It did do anything noticeably different, though (content file still is unable to be deleted).

Also, since UE is now more project based, it seems that just adding that command line parameter may not actually affect the project. Adding it to the actual project shortcut, though, also seems to do nothing.

307087-unreal-noloadstaruppackages-02.jpg

My final solution was to just delete the un-deletable file from windows explorer. :stuck_out_tongue:

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