It looks like it should work but maybe there are side effects I’m not aware of…
While I know it is not possible to do Generic UCLASSES, what I want to know is if I can just do stuff like:
UCLASS()
class AMyActor: public AActor, public MyClassTemplate<T>
{
}
Where T is different fron AMyActor
and methods/members of T are not exposed as UFUNCTIONS/UPROPERTIES.