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Shipping Failed: not reciprocally linked with pin 'ReturnValue' on node 'Get Data Table Row NONE'

I have several error like the one shown below. On 4.15.2 everything was fine (I guess) or they appeared after I tried to mess around with nativisation - which now is disabled. I tried to move to 4.16 but it didn't help. I tried to fix them somehow but in the end I broke entire project (it started to crash on start-up). Almost all are related to data tables with "None" data table - which I checked, I don't have any.

Log: link text

Product Version: UE 4.15
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asked May 26 '17 at 10:42 AM in Bug Reports

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131 5 12 14

avatar image Pittnee Jun 08 '17 at 12:35 PM

I've started getting the error as well since upgrading my project from 4.15.3 to 4.16.1.

Maybe it's related, or maybe I broke something else and just now discovered it.

The editor crashes and gives a bunch of the following errors if I try to make a build, or if I try to open a map that does not have my main character placed in it without first having already opened a map which does have my main character placed in it.

UATHelper: Packaging (Windows (64-bit)): Cook: LogOutputDevice:Error: Ensure condition failed: ToPin->LinkedTo.Contains(this) [File:D:\Build\++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphPin.cpp] [Line: 333] UATHelper: Packaging (Windows (64-bit)): Cook: LogOutputDevice:Error: UEdGraphPin::BreakLinkTo Pin 'then' on node 'Assign' not reciprocally linked with pin 'RowName' on node 'Get Data Table Row NONE'

avatar image Gomo Jun 08 '17 at 01:01 PM

Right now I don't get those errors any more, but I don't know if they are entirely gone, because I've got this error first: https://answers.unrealengine.com/questions/604584/exception-access-violation-reading-address-0xfffff.html

avatar image Gomo Jun 17 '17 at 06:07 PM

I've got them back, they appear at random - like when I fix something they appear in different order, or new ones.

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