Inspecting Save Game Files
Is there an easy way to pull up a save game in a tool like NotePad++ or something where I can easily inspect all the values? This would really help me for a few development and bugs I am chasing down right now
I am aware I can load into the game via the editor and inspect via breakpoints, I am looking for a faster way to inspect, even on a dedicated server.
asked May 26 '17 at 11:38 AM in Using UE4
I asked Michael Noland on twitter about this and he responded here - https://twitter.com/joatski/status/868218243676332035
So basically, what I will do is create a blueprint method that pulls in all the save games I want to work with, and bulk exports them to text so I can search them
so I will scan a directory for a *.sav pattern, loop through them, load them into my structs, then serialize them into json - then save them out into individual json files on my file system for searching
Thanks again Michael!
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